Schoppmeier, Sören (Autor)

Playing American

Open-World Videogames and the Reproduction of American Culture

Verfügbare Version:

Der Artikel erscheint laut Verlag/Lieferant voraussichtlich am 30. Juni 2025

  19,95 €
inkl. MwSt., ggf. zzgl. Versand

Beschreibung

Videogames have always depicted representations of American culture, but how exactly they feed back into this culture is less obvious. Advocating an action-based understanding of both videogames and culture, this book delineates how aspects of American culture are reproduced transnationally through popular open-world videogames. Playing American proposes an analytic focus on open-world videogames' "ambient operations" and traces practices of "playing American" through the stages of videogame development, gameplay, and reception. Three case studies - concentrating on the Grand Theft Auto, Watch Dogs, and Red Dead Redemption franchises, respectively - highlight different figurations of "playing American." Thematic foci range from public discourses on systemic racism and neoliberal capitalism to the justification of real-world surveillance practices and to the reconfiguration of the Western in the digital age. Playing American provides those interested in either videogames or American culture with a fresh angle and new concepts regarding its subject matters. It demonstrates that videogames are agents of cultural reproduction that do distinct cultural work for American culture in the twenty-first century.

Produktdetails

ISBN/GTIN 978-3-11-221536-4
Erscheinungsjahr 2025
Seitenzahl 229 S.
Einbandart kartoniert
Format 15,5 x 23 cm

Produktsicherheit



Wird geladen …