Lundgren, Filip (Autor)
CryENGINE Game Programming with C++, C#, and Lua
For developers wanting to create 3D games, CryENGINE offers the intuitive route to success and this book is the complete guide to using it. Learn to use sophisticated tools and build super-real, super-addictive games.

Beschreibung
Produktdetails
ISBN/GTIN | 978-1-84969-591-6 |
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Seitenzahl | 276 S. |
Kopierschutz | Digital Rights Management |
Dateigröße | 12196 Kbytes |