Lundgren, Filip (Autor)

CryENGINE Game Programming with C++, C#, and Lua

For developers wanting to create 3D games, CryENGINE offers the intuitive route to success and this book is the complete guide to using it. Learn to use sophisticated tools and build super-real, super-addictive games.

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Produktdetails

ISBN/GTIN 978-1-84969-591-6
Seitenzahl 276 S.
Kopierschutz Digital Rights Management
Dateigröße 12196 Kbytes

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