Oehlke, Andreas (Autor)
Learning Libgdx Game Development
Are your games limited to one platform? Use our practical guide to libGDX and before long you'll be developing games that run across multiple platforms, enjoying an increased audience and revenue.

Beschreibung
Produktdetails
ISBN/GTIN | 978-1-78216-605-4 |
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Seitenzahl | 388 S. |
Kopierschutz | Digital Rights Management |
Dateigröße | 14585 Kbytes |